so, went on the interweb to see if the boss had responded to my email. the one asking him to spell out why i was fired.
unintentional consequences. there are some readers out there and not everyone you'd expect.
but they can read between the lines and know that i've been. well. they think it's of my own accord.
which is cute. and it's cute that they're so concerned.
see, i also sent out a carefully worded email thanking everyone for being such good coworkers. calculated risk. but didn't feel i could just leave without it. gotta give your people props.
well, not my problem. let the boss tell them.
he's really good at confrentation, from what i've seen. think of all those warnings he gave me.
oh. the fun's just started.
Showing posts with label fun. Show all posts
Showing posts with label fun. Show all posts
Friday, August 21, 2009
They're so great
Labels:
boss,
consequences,
cover-your-ass,
cute,
electronic-mail,
expectation,
fun,
interweb,
readers
Sunday, August 9, 2009
morning, sunshine
Well, hello there.
whooh. did a number last night--not a jay, well, not dope anyway--.
it's been a good run. not that i'm retiring. too early for that, and i've got work to do.
still and all, it's been fun, these last few days with you.
and, well, sometimes it's just plain and.
that said, let's gear up. fall's a cummin, as the old poet said.
must have, haven't they said everything?
and i know, that was the dread comma splice. never thought i'd admit it. say lovey.
so, just you and me kid. let's make it a good one.
whooh. did a number last night--not a jay, well, not dope anyway--.
it's been a good run. not that i'm retiring. too early for that, and i've got work to do.
still and all, it's been fun, these last few days with you.
and, well, sometimes it's just plain and.
that said, let's gear up. fall's a cummin, as the old poet said.
must have, haven't they said everything?
and i know, that was the dread comma splice. never thought i'd admit it. say lovey.
so, just you and me kid. let's make it a good one.
Wednesday, August 5, 2009
Subway Game
Subway Game--to be posted to Anonymous
Coward's gtd blog
Here's a fun one. Made this up a few years ago with roommate and erstwhile girlfriend down in the 'wack.
First, get yourself a transit map.
We used NYC but anything with multiple lines works--even bus maps.
Then get yourself some pieces. Sure, you can use monopoly pieces, but bottle caps, utensils, toe nail clippings--they all work better. And anything that can get stuck in a todler's mouth works best of all.
Then steal a die from your child's candyland game.
Now comes the important, and fun part.
Get some notecards. Tear them in half if you don't have enough. Write on them instructions.
Start play.
Role die. Move stops. draw card.
Easy as that.
The first to make it to a determinite place (we chose Briant Park) wins.
Making the cards really is the fun part. Who could forget Hipster card 3, the dread Bill Murry card, get outta Brooklyn free, or my personal favorite--Serin Gas Attack! (role 1d6 on a 6 you die).
1d6? Ok, you non gamers. My sixteenth level quarter-goblin will school you: the "normal" die--the one that has six sides, as opposed to the 4 (pyramid) 8 (two pyramids) 12 10, 20 or 100 (yes they make a 100).
Now, off you go to game!
And just for fun, let's release this under the bsd license:
copyright Anonymous Coward Productions--needless to say, he gets nothing for this ltd.
Should you like this game, let me know. Invented all sorts of games while manic. And most of them "get things done." As mom always said, turn it into a game.
Labels:
diy,
fun,
games,
transit,
try-this-at-home
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